-game GAME_NAME - Specify game to select in the Crew Chief
Example: [full path]\CrewChiefV4.exe -game RACE_ROOM
this will make RaceRoom the selected game in the Crew Chief.

Supported values:
• ACC
• AMS
• AMS2, AMS2_NETWORK
• ASSETTO_64BIT, ASSETTO_32BIT
• F1_2018, F1_2019, F1_2020
• FTRUCK
• GSC
• IRACING
• MARCAS
• PCARS2, PCARS2_NETWORK
• PCARS_64BIT, PCARS_32BIT, PCARS_NETWORK
• RACE_ROOM
• RBR
• RF1
• RF2, RF2_64BIT Note: 32 bit rFactor 2 is no longer supported. RF2 is the same as RF2_64BIT


This can be used in conjunction with the launch_pcars / launch_raceroom / [game]_launch_exe / [game]_launch_params and run_immediately options to set crew chief up to start the game selected in the app launch argument, and start its own process.

-profile profile file name- You can specify name of the profile to run at CC startup
Example: [full path]\CrewChiefV4.exe -profile "my favourite game my awesome profile"
this will load "my favourite game my awesome profile.json" profile at Crew Chief startup.


-cpu[1-8] - You can set the processor affinity for Crew Chief in TaskManager, but this will have to be done each time you start the app. Alternatively, you can start the app with an additional argument "-cpu1", "-cpu2", ... "-cpu8", like this:
Example: [full path]\CrewChiefV4.exe -cpu4
this will set the processor affinity to the 4th CPU in your system (usually referred to as CPU3 - they're zero-indexed).


-c_exit - Pass this switch to close running Crew Chief instance.

-nodevicescan - Disable automatic active/disabled controller detection. Use this if you have issues with CC rescanning controllers all the time (caused by buggy device drivers).

-sound_test - Enables extra UI that helps sound pack creators testing sounds.

-skip_updates - disables the check for CC updates.

-debug - collects CC debug trace. For more info see here

Crew Chief Forum

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